Money Wash turns a laundromat into a working laundering front. Players bring black_money (or markedbills with a worth value, which get broken down at the desk) to the wash room, start loads in machines with a live payout quote, and collect clean cash when the timers finish. Batches live in the database, so logouts, crashes, and server restarts never eat a load.
Features
- Wash Room NUI dashboard — KPIs for dirty cash, marked bills, return rate, ready-to-collect and lifetime total, plus per-machine progress bars and searchable history.
- Real timers that survive everything — batches persist in MySQL and notify the player when done.
- Two dirty inputs: stackable black_money washes directly; markedbills break down at the desk.
- Configurable economy — return rate, min/max per load, concurrent machines per player, duration scaling by amount.
- Physical washer props glow amber while running and green when ready.
- Police heat — configurable chance per load to file a 911 call, with a safe drop-in dispatch hook.
- Multi-location — add as many laundromat fronts as you want in config.lua.
- Fully server-authoritative with distance checks, anti-spam locking and double-collect protection.